Park Beyond

Limbic Entertainment - BANDAI NAMCO Entertainment Europe

Park Beyond is a crazy theme park builder developed by Limbic Entertainment in Unreal Engine for PC, PlayStation 5 and Xbox Series X|S.

Contribution

  • Designed and implemented the in-house tech for GPU-driven skeletal character animation and morph targets used for thousands of park visitors.
  • Researched and developed the basic pipeline for facial animations and lip-sync used in in-game cutscenes.
  • Continued development of the path system, including meshes and rendering for paths placed on voxel-based terrain or supported by struts.